src/component/Physics.js
- import Component from './Component';
-
- /**
- * A Physics Component can be added to any GameObject and will give it
- * physical properties which can be toggled and adjusted.
- *
- * This Component should have nothing to do with collisions. Instead, Physics
- * should provide pre and post reactions to collisions, gravity, frictions,
- * and anything else that should respond to an effect or change.
- *
- * This is intended to be a base class for more specific physics handling
- * depending on the application.
- */
- export default class Physics extends Component {
-
- }